question for addon makers.
Have you came across any good solution for making textures with alpha channel on them ?
Whenever I'm using default o2 way to convert them from tga files u can see a lot of noise added to the paa file
please look at attached picture to have a better idea
Quote from: Gemenis on 16-07-2019, 20:22:23
Whenever I'm using default o2 way to convert them from tga files u can see a lot of noise added to the paa file
Try using PAATool? In my experience it gives better results for textures with alpha than even Arma 2 TexView2 (which works in OFP better than OFP TexView1 - and IIRC Oxygen uses the same libraries as TexView1, so I guess Oxygen sucks too).